
Purple: They move quickly and offensively. However, very accurately they shoot two fast bullets, and will often shoot at walls or the player directly. They can only ricochet once, though they can have 3 bullets on screen. Red: They move quickly and tend to be more offensive. Yellow: They move quicker and have the specificity to deploy double the average amount of mines (4). They're slow and act defensively, and can only fire one bullet at a time on screen. Teal: These tanks shoot faster bullets that do not bounce back. They will also ricochet off walls once, and can only fire one bullet on screen at a time. They also tend to act defensively, staying back. They are first seen on Mission 1.ĭark Grey: These tanks move slowly and have a slow fire rate. They will ricochet off walls once, and can only fire one bullet on screen at a time. There are a total of 20 Missions in multiplayer, and 100 Missions in singleplayer, with maps being procedurally generated after 50 Missions.īrown: These tanks stay in their spot and don't move.


They have three lives, and will regenerate lives after every five rounds.

Bullets can be used three times on screen, and mines can only have two on screen at a time. These weapons have ulterior uses, such as blowing up mines from afar and shooting other bullets to get rid of them (bullets), and blowing up pink walls (mines). They must destroy all tanks present, and use cover to avoid enemy fire. In this game, the player(s) control(s) a blue toy tank (red for the second player).
